Tuesday, 27 August 2013

Five Go Mad in Dunton

This is the background fluff for last weeks game. Each of the 5 players had between 25 and 35 figures on a 6x6 table.



The villages between Aylesbury and Leighton Buzzard are quickly becoming a battle ground for the Leighton Buzzard Defence Force and the BUF, But other forces are also in the area. Dunton is one of these small and one time sleepy villages.

Hugh ‘Bulldog’ Drummond
You bought the ‘Black Gang’ back in to action at the start of the civil war. Your aim is to help friends, stop the spread of communism and have some adventure.
You have been asked to rescue a Mr Johnson from his house on the Beds/ Bucks border.
You arrived at Mr Johnson’s home late last night to find him ill in bed. It’s now the morning and Mr Johnson is well enough to move, but now a BUF patrol is moving in to the village.
Your objective is to get Mr Johnson off table. You will need motor transport as he cannot walk far or very fast.

Troops
Platoon Commander with pistol
Platoon Sergeant with SMG
Medic
2x 10 man sections each with an SMG and LMG the rest armed with rifles.
3x vans, Lorries

Each section is commanded by an ex-officer so their nerve is 4. The men in the sections are all veteran. Some of your men are disguised as policemen.
Mr Johnson can only move at 4in per turn unaided or 6in if aided by someone. You, your sergeant and each section commander has a grenade.

Colonel Allen Faulkner
You have been sent to the village of Dunton on the Beds/Bucks border to ‘rescue’ a man name Johnson. You have arrived in the village at dawn, as you drive slowly in to the village you see a BUF armoured car in the road.

Troops
Platoon Commander with pistol
Platoon Sergeant with SMG
Medic
HMG with 3 crew
2x 10 man sections each with an SMG and LMG the rest armed with rifles.
3x vans/ Lorries
Your orders are to find Mr Johnson and get him off table. You also have a letter.
The Letter

 Leighton Buzzard Defence Force
You are in command of a new Leighton Buzzard Defence Force platoon. Your platoon is large at over 30 men, but is under armed with only 2 automatic weapons. You do have a large number of pipe bombs to make up for this.
Troops
Platoon Commander with pistol+2 pipe bombs
Platoon Sergeant with SMG+2 pipe bombs
Medic
3x 10 man sections 1 with an LMG the rest armed with rifles. Also 2 pipe bombs per section.

Your orders are to patrol through the hamlet of Dunton and search the buildings for counter-band.
5 points for a barrel
10 points a create
20 points for a vehicle
25 points for an LMG/HMG (taken from the enemy)

BUF
You have been sent to the hamlet of Dunton to search the buildings for counter-band. You have left part of your platoon to search a large farm while you go on in to the hamlet. Driving in you see a line of lorries.
Counter-band
5 points for a barrel
10 points a create
20 points for a vehicle
25 points for an LMG/HMG (taken from the enemy)

Troops
Platoon Commander with pistol
Platoon Sergeant with SMG
Medic
2x runners
2x 10 man sections each with an SMG and LMG the rest armed with rifles.
Armoured car
3x vans/ Lorries

Anglican League
Your intelligence section has found out that Lord Cirencester is interested in someone or something in the village of Dunton between Aylesbury and Leighton Buzzard. You’ve been sent to see who or what it is and try and get hold of it.

Troops
Platoon Commander with pistol
Platoon Sergeant with SMG
Medic
3x 10 man sections each with an SMG and LMG the rest armed with rifles.
3x vans/ Lorries


Full report tomorrow. 

Monday, 12 August 2013

Battle of Wing and Tilsworth Pt3

Another BUF Commander with a leggy female friend.
 The battle for Tilsworth started with the Duke of Bedford and the BUF facing off down the A5. Both commanders advanced with armoured cars first and these where soon trading fire. Both commanders also bought on all their trainsport and this soon clogged up the road.
Armoured  car on the A5 with Tilsworth behind.

BUF attacking the Tilsworth road block.
 The battle centred on the road for 5 or 6 moves giving time for the defenders of Tilsworth to muster at the pub and man their trenches. With no space to get his vehicles off the road the BUF commander finished up with a bus leading the charge in to Tilsworth.
Tilsworth defence line.
 Under fire from both the village defenders and the Duke's 18lb'er the BUF where forced to withdraw. The Duke was in no poistion to follow up or attack Tilsworth as he had lost his armoured car and some infantry.
This left the village in the hands of its defenders the Leighton Buzzard Defence Force.

Monday, 5 August 2013

Battle of Wing and Tilsworth, Pt2

The village.
 The attack on Wing started badly for the BUF. A chance card meant that their only vehicle broke down and didn't move for the rest of the game.
The BUF then had to get past the trench line on the edge of the village. Covered by an HMG the BUF pushed up the left side of the trenches and then up the road.


The BUF's only vehicle which broke down on the first move.
 The BUF cavalry advanced up their right flank towards the garage. The defenders where slow to form up and could only deploy an HMG to try and stop the cavalry.
BUF cavalry
 The cavalry bypassed the HMG and dismounted to attack a section in the white house in the middle of the village.
 In the centre, fighting was around the red brick terrace after the BUF over ran the trenches.
The Leighton Boys tried to counter-attack in the centre but this failed and they where forced back to edge of the village. The section in the white house lacked an LMG so couldn't get the dismounted cavalry to take an nerve test and started to lose  the fire fight. At this point I pulled the Leighton Boys off the table. And that was the end of the battle on this table.

Sunday, 4 August 2013

Battles at Wing and Tilsworth, part 1

The second one day battle I've put on at the Leighton Buzzard club was about starting a campaign around Leighton itself. The story starts at the beginning of 1938, as follows.
The village of Tilsworth, with the A5 in the foreground.

 After their encounter with the Leighton Boys both the BUF and the Duke of Bedford see them as a threat. The BUF are planning to send two flying columns into Leighton, 1 from Dunstable and the other from Aylesbury.

The Duke of Bedford is also planning a large fighting patrol, with orders to cross the A5 and ‘show the flag’ to these upstarts.  
The village of Wing looking towards Aylesbury.

The Dunstable column ran in to the Duke of Bedford on the A5 and a fight started. Both sides where slow to move towards the village, giving the villages a chance to form up and man their defences. 
Tilsworth church.

 In Wing the BUF had a hard fight to get past a line of trenches guarding the edge of the village. This was not helped when their armoured van broke down on the first move and would not restart.
BUF attacking the defences of Wing.

This belongs to the Duke of Bedford.
 The Duke had some home made armour, but this was slow to get into the fight.

Sunday, 14 July 2013

Finished Section And A New Gate

 Here are some photo's of the finished Anglican League section and a new gate.
 The gate is from Warbases, the fence is plastic and the tree is from a railway shop.

Sunday, 7 July 2013

New Church

I bought the warbases church at Partizan and have just put all walls together. I decided to do the windows with clear cell and try and do some stained glass windows.

 My drawing skills are not the best, but I'm very happy with the result.
 I used 'Sharpie' permanent markers.





I'm just waiting for the roof to arrive from Antenocitis so I can finish the church off. 
I'm also going to repaint some of the brick work as well.

Monday, 1 July 2013

Converted Para's

 So here are some photo's of the converted figures. Having a few paint problems so not my best work,
but they'll look ok on a table. The BAR gunner looks great as does the NCO with the Tommy gun.





Working on some buildings for the next Leighton Buzzard game and the background fluff.